Unesa.ac.id, SURABAYA—Pre-Service Professional Teacher Education (PPG) Students, Mathematics Department Surabaya State University (UNESA) designed a mathematics learning application based on augmented reality or AR. The learning application is called Space Adventure (RRP) which was tested and launched at SMPN 1 Surabaya on Friday, August 26 2024.
This innovation was born from the hands of students; Hadyan Ihtifazhuddin, Binti Nur Hidayah, Bunga Cahyaning Atie, Afina Aulia Purnamaningtyas, Altafia Ainur Roihana, Heni Zulatifah, and Delvi Yurvila Nada. The team leader, Hadyan Ihtifazhuddin, said that the RPP was born out of their concern about the position of mathematics which was becoming less and less popular with students.
"Our personal experience when undergoing PPL was that when we started studying mathematics, the students were naturally lazy. "Maybe because they (students) find it difficult to understand lessons that are full of calculations and formulas," he said.
On that basis, in a leadership project at PPG UNESA, they designed mathematics learning media based on augmented reality< /em>. This application integrates mathematics lesson material, especially space building lessons with a number of icons of the City of Heroes.
The application has been used at SMPN 1 Surabaya and is welcomed by teachers and students.
Icon building Surabaya is represented or projected in the form of a three-dimensional (3D) virtual object. So that the building objects displayed in the application resemble the original. Not only that, it also contains spatial building material which is packaged in the form of an adventure.
“This application allows students to easily understand spatial building material by going on a virtual adventure starting from the Heroes Monument to Sharp Bamboo. "Each point has spatial content that is adapted to the learning objectives," explained Hadyan.
Binti Nur Hidayah, team member, continued that in this learning media, students explore while learning. For example, learning about the tube from the Bambu Runcing building, the pyramid on the roof of the WR Soepratman Museum, learning about the cone from the dome of the Al-Akbar Mosque.
Next, learning about balls on bollards (balls-concrete circles dividing the road on the sidewalk ), blocks from the Pakuwon Mall building, and learning about cubes from the miniature shape of the Surabaya Hajj Embarkation Dormitory (AHES) Kaaba.
The PPG UNESA student team together with the principal and teachers of SMPN 1 Surabaya.
"Approach "We are presenting mathematics lessons that suit students' daily lives. That way, learning mathematics becomes easier to understand and more interesting. We also want to instill in students that mathematics is related to everyday life and can be enjoyed," he said >
Meanwhile, Delvi Yurvila Nada added, the RRP was developed since early June and was used at the same time as it was launched at SMPN 1 Surabaya. It is hoped that this learning media innovation can help teachers in schools, especially in teaching mathematics easily and meaningfully to their students.
The Android-based RRP application which can be used by teachers for free will continue to be developed. Meanwhile, it can be downloaded via the website, https://bit.ly/RRPPKPPGPrajab2023gel2. “We hope it can be used in schools. "Because of that, we will socialize it and continue to develop it, including the process so that it can be downloaded via the Play Store," said Delvi.
This innovation was welcomed by the school. The head of SMPN 1 Surabaya, Eko Widayani, appreciated this innovative learning media. According to him, this is the first time there has been an application about mathematics that is integrated with the surrounding environment.
"Hopefully this application will further motivate students to be more interested in studying mathematics. "Hopefully, similar technology can be integrated into the learning of other subjects in the future," he said at the launch. []
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Author: PPG Leadership Project Student Team
Curator: Saputra (FBS)
Editor: @zam *
Photo: PPG Leadership Project Student Team
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